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Harmonic Resonance

A music based RPG where your rhythm determines how well you play! Each attack has it's own song and rhythm that the player needs to keep in time with. The better your rhythm the more effective your abilities.

I designed all the mechanics and gameplay loop trying to find the best way to combine these two genres into a beautiful blend.

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Thundering Fists

Play as one of two fighters, a Master and Student, as the Master imparts his final lesson upon his disciple.

This was a side project I worked collaboratively with another designer to help bolster my understanding of the Unreal Engine as well as to truly push my understanding of fighting games, frame data, and animation in games.

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Yomi-Gaeru

You are Izanagi-no-Mikoto, you have angered your recently deceased wife, Izanami-no-Mikoto, and must now escape from Yomi, the land of the dead, less Izanami trap you with her forever.

Both to make the maze more interesting and as an additional nod towards the mythology of Izanami and Izanagi, I created the chase mechanic whenever the player wishes to use their light source.

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Balto

The children are all sick! You must bring them their vaccinations as Balto before it's too late! Will you make it in time?

A simple racing game where I wanted to play with a mechanic of trying to control a sled.

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