top of page

Antonio Voyage

My partner and I used Mario Odyssey as a template and tried to recreate many of its mechanics. 

I chose and designed the mechanics and blocked out the level.

Click Here for More Info!

Garlencia

A fantasy open world RPG based in the world of Garlencia, a world literally divided by a wall due to fear.

A project where I tried to focus on a singular vista point.

Click Here for More Info!

Hidden Depths

Waking up suddenly in front of an old, decrepit subway station James sees his good friend Jamie dragged away by a monstrosity too impossible to describe. However, he will do anything for his friend, including facing his fears.

An example of trying to build a level blockout from a concept image and keeping it to scale. I also created simple events to simulate gameplay.

Click Here for More Info!

bottom of page